Enable Third Person camera (2024)

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Enable Third Person camera

#80649927/01/22 06:41 PM

Joined: Sep 2021

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BarryAllenEnable Third Person camera (2)OP

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BarryAllen

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I find that while playing BG3 I enjoy playing the game with the camera right behind the characters, or from what I'm told is called third person camera.
With third person camera you limit your point of view to strictly what the character can see from their position, instead of seeing the entire battlefield. This brings up some interesting points:
The first - It's more realistic. for example: When two allied characters are in battle and there is a wall between them, the player can still command one to assist the other, although realistically the character itself would have no idea what's going on beyond that wall. With third person camera the player can see exactly what each character sees, and roleplay them accordingly.

The second point - Immersion. When the camera is behind my character, moving alongside them, I feel like I am the character, traveling through the world.

The last - Animations. Again, in combat, when closing up to each character you can really see what are they doing and how they're moving - from casting a spell to a cambion swinging a sword, just so the mind flayer steps backwards to dodge it. This really adds a lot to the game in my opinion.

So my point is, make a button to "Enable Third Person Camera", because right now closing up to your character is not perfect. The problems I would love to see fixed with this button are the option to "look up" when facing stairs for example. and to make the camera move so it will remain behind the shoulder of the character, so when an enemy moves you won't see him just walking towards the camera.

Originally I wanted to call this Movie Mode because it makes the game look cinematic.


Last edited by BarryAllen; 27/01/22 08:38 PM.

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Re: Enable Movie Mode

BarryAllen#80650627/01/22 08:21 PM

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TucoEnable Third Person camera (6)

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Tuco

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That's called third person camera.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN

Enable Third Person camera (9)

Re: Enable Movie Mode

Tuco#80650927/01/22 08:30 PM

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BarryAllenEnable Third Person camera (10)OP

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Huh, I guess you're right. I wanted to refer to this as third person but from what I understand it's not exactly right.


Enable Third Person camera (12)

Re: Enable Movie Mode

BarryAllen#80653328/01/22 04:12 AM

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IcelynEnable Third Person camera (14)

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Icelyn

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+1


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Re: Enable Movie Mode

BarryAllen#80655028/01/22 11:46 AM

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GreatWarrioXEnable Third Person camera (18)

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I think players get immersed better if they knew the characters better. Thats why Ive suggested Larian should start selling Characters, also they could add Battle Personalities, so it gives own spin/twist to the characters.

This guy is basically moving all around the map constantly. It seems you gotta keep exploring with WSAD all the time, damn I didnt knew that when I was playing DOS2, I didnt know you gotta go Full Techno. Changing the camera is the wrong way to do it.


Last edited by GreatWarrioX; 28/01/22 12:11 PM.

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Re: Enable Movie Mode

GreatWarrioX#80655928/01/22 02:05 PM

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DexaiEnable Third Person camera (22)

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Dexai

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All angles that views the characters from an outside perspective are third person perspectives. Usually what we have now us called "top down" perspective while what you have in say Witcher is "over the shoulder" perspective.


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Re: Enable Movie Mode

BarryAllen#80660228/01/22 10:07 PM

Joined: Oct 2020

fallenjEnable Third Person camera (27)

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fallenj

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It would be more of a action cam, if your talking like a mass effect syle view.


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Re: Enable Movie Mode

Dexai#80660728/01/22 11:11 PM

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GreatWarrioXEnable Third Person camera (31)

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Originally Posted by Dexai

All angles that views the characters from an outside perspective are third person perspectives. Usually what we have now us called "top down" perspective while what you have in say Witcher is "over the shoulder" perspective.

I call it "bird view" its basically same as bird is flying around you, looking at you from different angles.


Last edited by GreatWarrioX; 28/01/22 11:12 PM.

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Re: Enable Movie Mode

Dexai#80661529/01/22 01:42 AM

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TucoEnable Third Person camera (35)

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Tuco

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Originally Posted by Dexai

All angles that views the characters from an outside perspective are third person perspectives.

Technically true, but not how the term is used in games. No one in their right mind would describe BG 1 and 2 as "third person games" for instance.
In the same way "isometric" only rarely is used to describe ACTUAL isometric perspective and it's more often than not used as an umbrella term to describe all sort of "top down" views.

A third person game is generally a game where the character is framed from behind. In most cases exactly in the middle of the screen, while in some UNHOLY CURSED circ*mstances de-centered (typically leaning to the left side) in a misguided attempt to "free the center of the view for the player".
Examples may include Tomb Raider, Dark Souls and derivates, Uncharted, The Witcher 2 and 3 (while a similar but not very practical option was included in the first as well) etc.

"Over the shoulder" is generally used to describe third person shooters where the camera is really up close and the character is de-centered, putting the camera... well, over the shoulder, indeed.
Examples may include Resident Evil 4 and 5, Gears of War, etc and the name is borrowed directly from the similar cinematic camera angle:

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Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN

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Re: Enable Movie Mode

BarryAllen#80661729/01/22 02:00 AM

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ZarnaEnable Third Person camera (41)

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Zarna

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Originally Posted by BarryAllen

Huh, I guess you're right. I wanted to refer to this as third person but from what I understand it's not exactly right.

It isn't quite right. I call what we have broken neck camera. Proper third person camera can be used to look up. We cannot do this here, and it makes doing practically everything a big chore with the camera. For a game that seems to pride itself on "verticality" it sure doesn't want us using it.


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Re: Enable Movie Mode

Zarna#80661829/01/22 02:10 AM

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TucoEnable Third Person camera (46)

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Tuco

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Originally Posted by Zarna

Originally Posted by BarryAllen

Huh, I guess you're right. I wanted to refer to this as third person but from what I understand it's not exactly right.

It isn't quite right. I call what we have broken neck camera. Proper third person camera can be used to look up. We cannot do this here, and it makes doing practically everything a big chore with the camera. For a game that seems to pride itself on "verticality" it sure doesn't want us using it.

What I said and what he was answering to had nothing to do with "what we have here" in BG3 and it was more of a general statement about how the type of camera he was asking for is called.


Last edited by Tuco; 29/01/22 02:12 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN

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Re: Enable Movie Mode

Tuco#80664829/01/22 02:28 PM

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ZarnaEnable Third Person camera (51)

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Zarna

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Originally Posted by Tuco

What I said and what he was answering to had nothing to do with "what we have here" in BG3 and it was more of a general statement about how the type of camera he was asking for is called.

I misread that then, was probably paying more attention to his comment about wanting to be able to look up.


Last edited by Zarna; 29/01/22 02:29 PM.

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Re: Enable Movie Mode

BarryAllen#80669630/01/22 03:08 PM

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kanisathaEnable Third Person camera (56)

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I would love a TP option. I love isometric RPGs as a genre, but the over-the-shoulder third person perspective is indeed superior, a perfect balance between the iso perspective and the first person perspective.


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Re: Enable Movie Mode

BarryAllen#80670630/01/22 05:08 PM

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WormerineEnable Third Person camera (61)

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Wormerine

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I would generally favour focusing on top down view as it is party based RPG, but considering Larian's chain control system doesnt' allow for an efficient control of party members anyway, playing in a third-person camera would hardly detract from the gameplay experience, assuming Larian would manage interacting with objects to work in zoomed in view.



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Enable Third Person camera (2024)

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